StapleGL
Header-only C++20 OpenGL wrapper
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Class Hierarchy

Go to the graphical class hierarchy

This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 12]
 Cstaplegl::cubemapCube map texture wrapper
 Cstaplegl::framebufferFramebuffer Object (FBO) wrapper
 Cstaplegl::index_bufferElement Buffer Object (EBO) wrapper
 Cstaplegl::renderbufferRender Buffer Object (RBO) wrapper
 Cstaplegl::resolutionA struct that represents an image's dimensions
 Cstaplegl::shaderIndividual shader struct
 Cstaplegl::shader_programShader program class
 Cstaplegl::texture_2d2D texture wrapper
 Cstaplegl::texture_antialiasOpenGL texture details relating to the number of samples to use for the texture
 Cstaplegl::texture_colorOpenGL texture details relating to the color format and data type
 Cstaplegl::texture_filterOpenGL texture details relating to filtering and clamping of the image
 Cstaplegl::uniform_bufferUniform Buffer Object (UBO) wrapper
 Cvec3
 Cstaplegl::vertex_arrayVertex Array Object (VAO) wrapper
 Cstaplegl::vertex_attributeVertex attribute
 Cstaplegl::vertex_bufferVertex Buffer Object (VBO) wrapper
 Cstaplegl::vertex_buffer_instA vertex buffer object for instanced rendering
 Cstaplegl::vertex_buffer_layoutVertex buffer layout